3D Dungeness crab sculpt (Metacarcinus magister)
Purpose
Create a scientifically accurate 3D model of a dungeness crab (Metacarcinus magister) using freeform digital sculpting.
Audience
Client
General public (lay)
Intended format
Tools used
Use in promotional material or in animations (ex. fisheries management)
Procreate, Zbrush, Cinema4D
Dr. Nicholas Woolridge, University of Toronto
Concept drafts
Sketches were based off crabs I caught the previous summer in my trap.
Zbrush sculpt
Segments were sculpted separately and then mirrored.
Polypaint
Using previous illustrations I’ve done as well as photographs I’ve taken, I digitally “painted” the crab carapace and limbs.
Rendering
I was heavily inspired by Van Gogh’s Two Crabs (left) when deciding the layout of my render. I also visualized the crab in an underwater environment, in an eelgrass bed.
Interested in working together? Let’s talk about it.
I take on projects big and small. Reach out and let’s talk details.